The Unexpected
Today I thought I would have a lazy Saturday of fooling around with more graphics work with Photoshop, perhaps. I actually ended up working on a RNG and test statements to check loading elements of the game, and considered error-checking code for future use. I wrote psuedo-code outlining logic areas for the RNG and loading elements. By doing this, I possibly answered some questions posed in development so far such as how to load randomly-called images (RNG) into prepositioned widgets upon the screen.
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