Return
I began work once again on the game yesterday. At first I resisted deeply considering what I was doing but I continued on and, after a time, I found that I was making a good deal of progress. I primarily worked on button controls and some logic concerning the computer-player's A.I. I came to a point where I decided to save and exit the compiler, stopping at a reasonable point. I felt it would be better to rest on that night's laurels than press on, become tired (it was late), and end up with a coded train-wreck that I would have to untangle today.
This afternoon I need to look at and fix some of the variables that are throwing obvious errors (returning zero as a value) I believe I may be done with the principle build by the end of the weekend and can then schedule final testing.
This afternoon I need to look at and fix some of the variables that are throwing obvious errors (returning zero as a value) I believe I may be done with the principle build by the end of the weekend and can then schedule final testing.
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